The game has received a small update which greatly improves the accuracy, firing power and destructivity of the helicopters.

Here is a list of the changes and fixes:

  • Fixed the impact of miniguns and 30mm cannons being a little bit offset from the crosshair.
  • Miniguns are now deadlier to mutant infantry and vehicles, with a higher radius of damage.
  • Rockets are now much more faster, are more explosive and inflict more damages.
  • Missiles are travelling faster and can now wipe out entire convoys of mutants.
  • Resupply zones are now resupplying cartridges and rockets much more quickly.
  • Fixed the cartridges ammo count which was always leaving one unusable cartridge.
  • Fixed the ammo and damages warning message sometimes not being displayed.
  • Fixed the MH-6 collision boxes.
  • Helicopters can now fly at higher speed.

The update should apply instantly, more tweaks are planned for the gameplay so don’t hesitate to let me know what you think.

Thanks for reading,
Devdan